How to Add Mods to your Don't Starve Together Server
- Go to the AleForge Panel
- Open the
Consolepage and stop your server - Next open
File Manager - Open the
modsfolder - Click the
dedicated_server_mods_setup.luato open it in the editor - This file has instructions for adding mods
Adding Individual Mods
To add a single mod add the following line:
ServerModSetup("WorkShop ID number")
To find the Steam Workshop ID of a mod just navigate to the web page of the mod and at the end of the URL the id will be after the id=.
Add a Workshop Collection
To add all the mods in a collection use this line:
ServerModCollectionSetup(“Workshop Collection ID”)
Enable Your Mods
1. Open File Manager
2. Open /DoNotStarveTogether/config/server/Master/
3. Click New File
4. Add your mod id numbers in the example below. Replace ### with the Workshop ID of each mod.
return {
["workshop-####"]={
configuration_options={ },
enabled=true
},
["workshop-####"]={
configuration_options={ },
enabled=true
},
["workshop-####"]={
configuration_options={ },
enabled=true
},
["workshop-####"]={
configuration_options={ },
enabled=true
}
}
5. Click Create File and name the file modoverrides.lua
6. Repeat steps 3 through 5 in DoNotStarveTogether/config/server/Caves
7. Start your server
Mods that add characters to the game will need to be disabled from the Caves
version of modoverrides.luato allow Caves shard to properly start