All Stationeers Console Commands
Here are the console commands for Stationeers.
Note that for these commands to be run in game [you will need to be set as admin](https://help.aleforge.net/article/303-how-do-i-add-myself-as-admin-on- my-stationeers-server)
You will also need to prefix each command sent in game with serverrun
| Command | Details | Parameter |
|---|---|---|
| HELP | Displays helpful stuff | Arguments: |
- commands
- list (l)
-
- tofile: prints the help output to file
CLEAR| Clears all console text|
QUIT| immediately quits the game without any prompts|
EXIT| Leaves a game session and goes back to ‘StartMenu’|
LEAVE
NEW| Starts a new game at specific world automatically from launch.Must
provide world name as argument| worldName
NEWGAME
LOAD| Loads a saved world file|
LOADGAME
LOADLATEST| Loads the latest saved file, including auto saves|
JOIN| Joins a client to the server| [address]:[port]
JOINGAME
STEAM| Commands to test Facepunch API. Just checks if steam is initialised and
if DLC is purchased|
TESTBYTEARRAY| Tests every item in world to check its network read/write
functions are parallel. Only enabled in Editor.Supply a reference Id to check
ONLY that item|
ROCKETBINARY| Starts logging the size of each section of a delta update.|
Arguments:
- toggleloglength
- togglelogbps
IMGUI| Toggles ImguiInWorldTestCube on/off|
ATMOS| Enables atmosphere debugging| Arguments:
- pipe
- world
- room
- global
- thing
THING| Thing related commands| Arguments:
- No args returns total thing count
- find
- delete
- spawn
KEYBINDINGS| Displays all the keybindings bound to LocalHuman| Arguments:
- reset (Resets the keybindings stack. Can help solve input issues)
RESET| Restarts the application|
VERSION| Returns the game version|
LOGTOCLIPBOARD| Copies the content of the console buffer to the system
clipboard buffer|
KICK| Kick clients from server commands| clientId - disconnects the client
from the game
BAN| Bans a client from the server (server only command)| clientId
NETWORK| returns the current network status|
PAUSE| will pause/unpause the game (including for clients)| Arguments:
- true
- false
SAY| sends a message to all connected players|
SAVE| Saves the current game to specified path| Arguments:
-
- delete
- list
LOG| Dumps all the logs to a file| Arguments:
DISCORD| Interaction with the Discord SDK|
SETTINGS| Change the settings.xml. e.g settings servermaxplayers 5| Arguments:
- list
REGENERATEROOMS| Regenerates all rooms for the world|
STORMBEGIN| Starts weather event|
STORMEND| Stops weather event|
DEBUGTHREADS| Show the times that the worker threads take to run.| GameTick
STATUS| Displays a bunch of info to give insight into state of server.|
MASTERSERVER| Commands to help with interacting with the Master Server.|
refresh
DELETELOOSEITEMS| Removes all items in world that isn’t in a slot|
SUNTIME| Set the time of day between 0 and 1 (e.g. 0 is sunrise, 0.5 is
sunset)| Arguments:
- time
CLEANUPPLAYERS| Cleans up player bodies| Arguments:
- dead
- disconnected
- all
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