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How to add a map data store for your map

If you want to add a Steam Workshop map to your server and add it to your servers map rotation, you will have to create a datastore for it so the server can see it.

  1. Add the Steam Workshop map to your server
  2. Go to the AleForge Panel
  3. Head to File Manager
  4. Go to KFGame/Cache/MODID/0/BrewedPC where the MODID is the ID of your map mod. Take a note of the file here as this is what the server will reference when adding the mod to the map tool and data store.
  5. Go to KFGame/Config/LinuxServer-KFGame.ini
  6. Scroll down until you find the data stores for each of the Killing Floor 2’s stock maps

  1. Add your own data store for your added map

You have successfully added your data store. [Now you can add it to your custom map cycle.](https://help.aleforge.net/article/370-how-to-make-a-custom- map-cycle)